ChiAxis - Creative Arts Studio
5.0 Ending the Game
5.1 A game ends immediately when a ruler wins, when the game is a draw, or when
the game is restarted.
5.2 There are several ways to win the game.
5.2a A ruler wins the game when they reduce the only remaining opponent’s
vitae total to zero or less through the resolution of an action, ability, or
battle.
5.2b A ruler wins the game when they begin their turn with a total of 10
structures in their city (Metropolis victory).
5.2c A ruler wins the game when they win a Dominion Vote (See 17.1b.) and
have a total of 15 or more INT (intelligence) amongst the beasts in their
city (Political victory).
5.2d A ruler wins the game when they begin their turn with a total of 4 or more
Relics in their city (Relic victory).
5.2e A ruler still in the game wins the game if all of that player’s opponents
have left the game. This happens immediately and overrides all effects that would prevent that player from winning the game.
5.2f An effect may state that a player wins the game.
5.2g In a multiplayer game between teams, a team with at least one player still
in the game wins the game if all other teams have left the game. Each player on the winning team wins the game, even if one or more of those players had previously lost that game.
5.3. There are several ways to lose the game.
5.3a A ruler can concede the game at any time. A ruler who concedes leaves
the game immediately, removes all of their game pieces from play and loses the game.
5.3b If a ruler’s vitae total is 0 or less, they lose the game the next time a
player would receive priority. (See 26.0)
5.3c An effect may state that a player loses the game.
5.3d If a ruler would both win and lose the game simultaneously, that ruler
loses the game.
5.3e In a multiplayer game between teams, a team loses the game if all
players on that team have lost the game.
5.3f In a multiplayer game, an effect that states that a ruler wins the game
instead causes all of that ruler’s opponents to lose the game.
5.3g In a tournament, a ruler may lose the game as a result of a penalty
given by a judge. (See rule Tournament Rules XXX.)
5.4. There are several ways for the game to be a draw.
5.4a If all the rulers remaining in a game lose simultaneously, the game is a
draw.
5.4b If a game somehow enters a “loop” of mandatory actions, repeating a
sequence of events with no way to stop, the game is a draw. Loops that contain an optional action don’t result in a draw.
5.4c An effect may state that the game is a draw.
5.4d In a multiplayer game between teams, the game is a draw if all remaining
teams lose simultaneously.
5.4e In a tournament, all rulers in the game may agree to an intentional draw.