top of page

Complete Rulebook

15.0 Bartering

15.1 Bartering is the function of purchasing a card at the market and placing it in your 

hand. This occurs only during the day phase, only during a ruler’s own turn, and must be done with priority. A ruler may barter any number of times per turn.

 

15.1a To barter for a card, a ruler must pay from their resource pool the market 

cost, which is printed in the upper right-hand corner of each card in the market. This value is always a fealty cost, which means that it can be paid with any type of resource or by discarding for fealty points.

 

15.2 A ruler may only barter for one basic resource and one basic structure per turn.

bottom of page